

- #X3 reunion ships database install
- #X3 reunion ships database mod
- #X3 reunion ships database software
- #X3 reunion ships database windows
Clicking the BOD with right mouse button will bring a menu from which you should select the Open with option.
#X3 reunion ships database windows
The procedure to change the default program in Windows The procedure is straightforward and largely system-independent If the issue has not been solved in the previous step, you should associate BOD files with latest version of 3ds Max you have installed on your device. Set the default application to open BOD files to 3ds Max The most recent version of 3ds Max is backward compatible and can handle file formats supported by older versions of the software.
#X3 reunion ships database software
The reason that 3ds Max cannot handle files with BOD may be that the software is outdated. It may also happen that software creators by updating their applications add compatibility with other, newer file formats. Check the developer’s website whether a newer version of 3ds Max is available. If the problems with opening BOD files still occur even after installing 3ds Max, it is possible that you have an outdated version of the software. Verify the you have the latest version of 3ds Max The safest method of downloading 3ds Max installed is by going to developer’s website () and downloading the software using provided links. On the top of the page a list that contains all programs grouped based on operating systems supported can be found.
#X3 reunion ships database install
The most obvious solution is to download and install 3ds Max or one to the listed programs: X3 Reunion.

The main and most frequent cause precluding users form opening BOD files is that no program that can handle BOD files is installed on user’s system. The following is a list of guidelines that will help you identify and solve file-related problems. Fortunately, most common problems with BOD files can be solved without in-depth IT knowledge, and most importantly, in a matter of minutes.
#X3 reunion ships database mod
There is still a few more sections id like to update - like my X3 mod area.Being unable to open files with BOD extension can be have various origins. I dont plan on re-working the X-Rebirth site, since this use in-game files to populate the database - a half-way solution, I know but still is a lot easier to update than building a database. So now finally the database has been removed for all x-sites apart from X-Rebirth. I know the X2 and X3 sites arent heavily used areas any-more, but I wanted to update them. The X2 and X3 sites use my newer design sector maps too. The new map also shows sectors containing mines, pirate bases, equipment docks and shipyards, with a little icon at the bottom right of the sector box. This has been rolled out to X2, X3, X3TC and X3AP sites. So I wanted to build a new map using standard HTML. Flash itself isnt supported that well by browsers nowadays. The reason for this is that they used flash. This should be completed now - so now the X2, X3, X3TC and X3AP sites all use in-game files now, but I have still some minor things to fix.ĭuring the process however I noticed the universe maps werent showing correctly. They both had their own challenges, X2 being very old and X3 require more sections (lasers, missiles, shields, wares, etc.). So just recently ive been working on X2 and X3 sites, making them use in-game files too. Those two sites still relied on the old method, the database. The X3TC and X3AP sites were changed over, but the X2 and X3 sites werent. So started the process of changing the x-sites to use in-game files. This was time-consuming process and often lead to inconsistencies, due to how hard it was to create. In the past those sites relied on a database that I built up from various resources. A long time ago I started the process of converting how the X-sites get their data. Its awhile since ive done any updates to the X-sites (X2, X3, X3TC, X3AP), but just recently I had some extra time.
